Tribal Worksrunning
Light cavalry
65 candidates, 30 ready now0 dispatched, 0 failed
Light cavalry
Ready30of 65 in reach
Raids
On the way9next hits in 3m, 5 coming home
Farm
Resting350 written off
Loot
Loot / hour245069 raids in a day
Raiding ground reach 12 fields
30 ready 35 resting 0 passed over players 9 on the way 1 scouting 5 coming home
Passed over: wall 4 ×3 · lost men there - a scout looks first ×2
Next in line
The order these are in is the order they will be raided, using the rules below. “Pays about” is what the reports from that village have actually measured, per field of walking.
1
588|431 barbarian · 10.8 fields
last haul 660
pays about 320/field
2
606|429 barbarian · 9.8 fields
last haul 780 full
pays about 316/field
3
587|422 barbarian · 10.4 fields
last haul 660
pays about 309/field
4
591|415 barbarian · 11.7 fields
last haul 180
pays about 287/field
5
588|418 barbarian · 11.4 fields
last haul 300 full
pays about 287/field
6
599|419 barbarian · 6.3 fields
last haul 540 full
pays about 280/field
7
596|422 barbarian · 3.2 fields
last haul 900
pays about 266/field
8
588|430 barbarian · 10.3 fields
last haul 540 full
pays about 263/field
9
602|424 barbarian · 5.1 fields
last haul 180 full
pays about 260/field
10
596|428 barbarian · 3.2 fields
last haul 780
pays about 246/field
Men to leave standing at home
Farming only takes what is above these numbers. Everything else in the village is free to go out on a raid.
Rules
Which villages to raidWhich villages to raid
Barbarians always. Players only once they have clearly stopped playing.
Raid villages out to ⓘ
fields
65 known targets inside
Let the bot adjust that distance by itself ⓘ
Never widen it past a ride of ⓘ
hours
30 fields at 10 minutes a field for what is at home
Raid in order of ⓘ
Also raid players who have stopped playing ⓘ
Never raid a player with more points than you ⓘ
3 nearby players are stronger than your 998 points
Count a player as stopped after this long without a single point changing ⓘ
days
0 nearby player villages are that quiet now
Fine-tuning · the shipped values suit most villages
Skip villages bigger than ⓘ
points
When to stay awayWhen to stay away
These only apply where a scout has actually reported.
Risk at most this many men on a village never raided before ⓘ
men
Only probe villages of at least ⓘ
points
After losing men somewhere, look before going back ⓘ
Skip villages whose wall is above ⓘ
wall level
Fine-tuning · the shipped values suit most villages
Skip villages holding more defenders than ⓘ
men
Only raid villages we have scouted ⓘ
How much to sendHow much to send
Send at least this many men on any raid ⓘ
men
26 men at home right now
Leave a village alone for at least ⓘ
minutes
Send axes with spears ⓘ
Never leave men standing in the village ⓘ
Fine-tuning · the shipped values suit most villages
Send at most this many raids in one pass ⓘ
raids
Spears to bring per axe ⓘ
%
Assume a village has been filling up for at most ⓘ
minutes
Assume this much loot at a village nobody has scouted ⓘ
resources
Targets the server says no longer exist are written off automatically, so the bot stops asking for them.